Turbo Dismount starts with a mournful cello announcing the many painful collisions you are about to unleash on an unsuspecting stick figure. Just throw the stickman down some stairs, aplatform or any other construction and watch how they hopefully break multiple bones in their body.
At the beginning of each stage you get to pick a pose for your stick figure, as well as pick the strength with which they are hurled forward. Over time you may even unlock wheeled objects, to place them on or in. You may even manage to squeeze an achievement out of it, by having them flip in the air a dozen times or more.
To make sure that you don’t miss out on the actual damage you cause, particularly forceful crashes are accompanied by a slow down in animation, and a quick x-ray view of the limbs that have just been aggressively smashed and cracked. If that doesn’t quench your thirst for needless violence and suffering, put them into a cart and eject them mid-flight for even worse injuries. Turbo Dismount is as much about beating a high score, as it is about giggling at the bad luck of your stick figure.
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